Monopoly Game 1.0
C++ Monopoly implementation with SFML graphics
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A C++ implementation of the classic Monopoly board game using SFML for graphics.
The game follows the Cocoa Model-View-Controller (MVC) architectural pattern as seen in Cocoa documentation:
The initial screen where players can enter the number of participants (2-8 players).
Shows the current player's turn with their balance and available actions.
Players can roll dice by pressing SPACE, determining their movement on the board.
GameModel
: Handles game logic and stateGameView
: Manages SFML rendering and UIGameController
: Coordinates between Model and ViewBoard
: Manages game board and squaresPlayer
: Handles player state and actionsThis project is licensed under the MIT License - see the LICENSE file for details.